

using Wings 3D or Blender, export it from either as an.

An example of the conversion problem would be and this in not always immediately obvious to the person manipulating the model unless they are specifically looking for it:Ĭreate an object, tree or building etc. There are many reasons why models are scaled incorrectly when imported to Terragen, usually to do wit the various conversion steps needed to make an object usable by Terragen or less commonly to measurement units that were being used when the object was created. However there is a recurring problem of scale, comments about rendered scenes to be found in the various user groups often run something like: "Nice scene but the flowers are way too big", "Those trees are tiny", etc. Many users have been kind enough to make models in Terragen's native. There are many sources for 3D models that can be used directly or converted for use be Terragen. One of the major features of Terragen 2 is its ability to import externally created objects such as buildings or trees. Trees you can fit in your pocket and Daisies the size of mountains.
